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Answer by equalsequals

Assuming that you have Unity iPhone Advanced, as video is not supported in Unity iPhone Basic, this is how I implemented a video before anything else.Awake and Start are called pretty much immediately,...

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Answer by Tetrad

If you're looking for the way to play a movie (and not just how to do it on startup), look in your hard drive scripting reference for iPhoneUtils.PlayMovieIt should be located here:...

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Answer by yosh

Like @Tetrad said, i created a "iPhoneStreamingAssets"-folder in a new unity-project and imported a *.mp4 video with this code: function Start() { iPhoneUtils.PlayMovie("StarWars.mp4", Color.black,...

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Answer by equalsequals

Assuming that you have Unity iPhone Advanced, as video is not supported in Unity iPhone Basic, this is how I implemented a video before anything else.Awake and Start are called pretty much immediately,...

View Article

Answer by Tetrad

If you're looking for the way to play a movie (and not just how to do it on startup), look in your hard drive scripting reference for iPhoneUtils.PlayMovieIt should be located here:...

View Article


Answer by yosh

Like @Tetrad said, i created a "iPhoneStreamingAssets"-folder in a new unity-project and imported a *.mp4 video with this code: function Start() { iPhoneUtils.PlayMovie("StarWars.mp4", Color.black,...

View Article
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